Tag Archives: chapter book

Magical Noun Quest: Adventures in Language by G. L. Sinclair (Book Review)

Join four adventurous kids on an unforgettable treasure hunt in “The Magical Noun Quest”! When Emma, Jack, Liam and Sophie stumble upon a dilapidated cottage deep in the woods. Their curiosity gets the better of them, ignoring the warnings of their parents, they venture inside and discover a hidden library filled with dusty, ancient books.

Among the forgotten tomes, one book stands out—glowing and shimmering with a magical light. Drawn to its enchanting aura, the kids open the book and are instantly transported to a series of mystical worlds. Each new place they visit is filled with exciting challenges and wondrous discoveries, all centered around the fascinating world of nouns.

As they journey through an enchanted forest, bustling city, and mysterious islands, Emma, Jack, Liam and Sophie learn the true power of language. They uncover the importance of all types of nouns—people, places, things, and ideas—and how these words shape the world around them.

“The Magical Noun Quest” is a captivating adventure that teaches young readers the value of language and the magic hidden within words. Perfect for children who love a good story and are eager to explore the wonders of grammar, this book is sure to inspire and delight.

 

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I received a complimentary copy of this book from Reedsy Discovery. I voluntarily chose to read and post an honest review.

 

English can be tricky, and learning what each word represents in any given sentence can be mind-numbingly dull. Oh, how I wish Magical Noun Quest had been around when I was a child. Thank goodness it is here now! Magical Noun Quest helps elementary students discover the magic of nouns and how the world would crumble without them. 

Best friends Emma, Jack, Liam, and Sophie love going on adventures together, and so, on one hot summer afternoon, they pack and head to an abandoned cottage in the Maplewood Forest. Why this place, you may ask? There’s a rumor that inside the run-down building is a library filled with ancient and magical books. Guess what? The rumor was correct! Sophie, aged seven and the youngest member of the friend group, discovered a large dark brown book with gold patterns embossed on the cover titled The Enchanted Guide to Nouns. This book magically opened with a mist pouring out and engulfing the kids. It also spoke to them, saying it was a guide that would show them the magic of nouns. All the kids must do is say yes to the adventure, which they did.

As the library vanished, their quest (and yours at home) began: to find and categorize all the names in the magical realm before the Verb Goblin turns the nouns into other parts of speech. Noun hunters met many interesting characters in the book within a book, such as the talking eyeglass-wearing owl, chimera (discussed later), and Bella the talking butterfly. 

As we turn the pages, we first read the difference between singular and plural nouns. That’s not the exciting part, but what happened next was —each noun they read would magically appear in front of them. The forest came alive, but things began looking slightly off. The culprit? The Verb Goblin, as warned by the voice in The Enchanted Guide to Nouns. The children in the book have to identify plural and singular nouns. Extend the teaching by asking your class to name single and plural nouns they’d discover in a forest or classroom. Let your students become the heroes of their enchanted forest

On day two, the kids were transported to the City of Names and had to identify proper and common nouns to restore the city. Children did not learn the difference between the two right away; however, they got some assistance as the book characters arrived at the park and then pressed on to the museum and library. This adventure, like the forest one, offers educators a chance to get children involved in the story. Ask them to name proper or common nouns in their city/town. 

My favorite journey was in chapter four, where the magical journey took us to the Mysterious Island of Togetherness, home to the chimeras. (For those unfamiliar with mythical creatures, the illustrator added a cute drawing of this unique-looking animal.) In this section, Blazeclaw (the lead chimera) introduces readers to collective nouns representing groups of people, animals, and things. The author brilliantly reinforces the literary term by using familiar objects and groupings, such as a swarm of bees and a flock of sheep. 

As chapters 5-7 play out, readers transport to beautiful caverns (concrete and abstract nouns), a floating market (countable and uncountable nouns), and a meadow lacking descriptive words (noun phrases). In these final stops, the author once again used simple words to explain a possibly confusing subject matter. For instance, abstract might puzzle your reader at first, but after they read the writer’s definition and examples (i.e., happiness), their confusion will vanish as quickly as the Verb Goblin’s mischievous deeds! It is the same for countable (apples) and uncountable nouns (sand). And when I thought we’d never meet the Verb Goblin, they make a dramatic entrance, and chaos erupts. Join the brave noun hunters for the biggest challenge yet and share the wonders of language with your family and friends…one noun at a time. 

Amazon’s recommended reading age is 5-11 years old. With the excellent explanations and examples, I agree with this age range.

 

Heart Rating System:
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Meet the Author

I am an accountant by profession and have retired after many years of service. I always wanted to write a book. I developed a series of 6 books on punctuation/grammar for kids. This is a completely new experience for me, and I hope you like what I have written.


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Sylvia Locke’s Cinderella and the Evil Fairy Godmother (Tairy Fails Book 2) by David Horn (Book Review)

Fairytale Land’s baddest girl is about to head to a prince’s ball. A modern, twisted retelling of Cinderella.

Once upon a time in Fairytale Land, there lived Sylvia Locke—the baddest girl around. So bad that her grandparents have shipped her off to live with her uptight Aunt Marjorie and two goody-two-shoes step-cousins. When an invitation to the prince’s ball arrives, Sylvia is determined to attend at any cost, even if it means enlisting the help of an evil fairy godmother (against Fairytale Land laws, but has that ever stopped her?).

Along this chaotic quest, Sylvia stumbles into some unexpectedly imperfect friends. But will she also learn to appreciate those who truly care for her? The second book in the Tairy Fails series of modern, twisted retelling that puts a hilarious, rebellious, new spin on the classic fairy tales. Perfect for elementary school kids and early chapter book readers.

 

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I received a complimentary copy of this book from Reedsy Discovery. I voluntarily chose to read and post an honest review.

 

Sylvia is back in another comical tale that has her embracing her dark side. This time, the story follows Sylvia as her grandparents force her to spend some time with her Aunt Majorie and step-cousins, Macey and Lacey, in Buttzville. Funny name, right?! Wait until you hear what the residents call themselves. It’s Buttonians! No joke! 

Sylvia is not thrilled to be vacationing with these “goody-goodies.” She is not like them; she has an aversion to being polite. She finds amusement in doing bad acts. For starters, Sylvia kicks the twins out of their room, forcing them to sleep in the basement with the biting spiders. The morning after she arrives, she’s all set to prank them with a fake tarantula when a messenger arrives from the royal family. Every 5th-grade girl with a B and higher average can attend the royal ball. The prince will select one girl to be his honorary princess until he reaches eighteen unless it is a leap year. The appointee will have to wave, smile, and do some schmoozing. Lacey and Macey think the idea is wonderful; Sylvia finds it lame. Cue another bad act courtesy of Silvia.

Since all attendees need proof of good grades to enter the ball, Sylvia alters her step-cousins’ report cards, giving each a C and D. Meanwhile, she is a solid B student thanks to a quick fix back in Farmington. (Read the story to discover why Sylvia needed to hide the actual contents of her report card from her grandparents.) Aunt Majorie tells Sylvia she can’t attend the ball despite her “good” grades. Sylvia has no desire to attend the ball, but being told she can’t do something only ignites her desire to defy her aunt. She’s known as Sylvia the bad for a reason. 

In the sweet Disney fairytale, Cinderella is the good girl, and her stepsisters are evil. In this version, the step-relatives are the good ones, and the third wheel, aka Sylvia, is the evil one. In both stories, a godmother appears in a mist of sparkles. But unlike Cinderella, Sylvia doesn’t get a sweet old lady wearing a hooded periwinkle cloak with giant sleeves and a big pink bow on the front. Oh no, Sylvia’s fairy godmother appears wearing all black, has spiky black hair and black lipstick, and carries wands that don’t always work as intended. Cinderella’s godmother has only good intentions, whereas Sylvia’s godmother only “helps” evildoers complete their evil tasks.  

I found the interactions between Pamela, the evil fairy godmother, and Sylvia amusing. Pamela complained about the used wand prices at the Fairy Farmer’s Market. When she waved it, it was a 50/50 chance the wand would work properly. You get what you pay for, right?! I laughed when Sylvia was confused about what cassette tapes and tracksuits were. She never grew to appreciate a cassette deck, but she did see the beauty of a tracksuit. She’s right; they feel great, are loose, and are easy to move in. 

There’s no pumpkin turning into a stunning coach. (Read the story to find out why!) There is a self-driving and talking car. It’s no KITT (from Knight Rider), but it does know how to move fast and handle itself in a car chase. Sylvia faces the same midnight deadline, which didn’t seem like a big deal to her at the start of the night, but her attitude changes as the night progresses, thanks to Prince Quinn. 

Read the story to discover what “souvenir” from the magical night reunites Prince Quinn with Sylvia.

Read the story to see if Sylvia and her grandparents leave Farmington to live with the royal family in Rainbow City. 

Read the story to discover if Sylvia becomes a “goody-goody” person like her aunt and cousins.

Read this story because it had many humorous moments, and the images are just as entertaining as the story. Love ROBO-MAID and their French maid outfit! 

Pick up the print edition for the bonus material: coloring sheets. 

As much as I did love the story, I wish the illustrations were in color. They were lovely as is, but I wanted to see the attendees’ outfits in something other than black, white, and gray tones. Kids will want to see Pamela’s drastic outfit change from goth to pink pajamas. There are two more items I want to note. For one, the story states the prince is wearing a red-and-gold tracksuit, but the image paired with the scene shows him wearing typical royal attire. It didn’t look like a tracksuit to me. And two, the writer mistakenly wrote Gram-Gram without a hyphen. The second is a quick editing change. 

I recommend reading both books in the Tairy Fails series. It will cause random outbursts of laughter and endless smiles. Its intended audience is elementary school kids and early chapter book readers.

 

Heart Rating System:
1 (lowest) and 5 (highest) 
Score: 

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Meet the Author

David Horn lives in New Jersey with his wife, two daughters, and a funny dog named Trixie. He is the author of the popular Eudora Space Kid early reader humorous sci-fi chapter book series. He enjoys making kids laugh.

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Wow Bow, the Dog Who Barked Backwards by Milt Lowe (Book Spotlight)

As Wow Bow lay sleeping in the drafty old barn at the edge of the forest, his mother was thinking about their wonderful life together and the horrible thing she had to do.”

The opening line from Wow Bow, The Dog Who Barked Backwards, sets the stage for this enthralling adventure of overcoming adversity, finding your inner strength, and having unshakable faith. Wow Bow has been abandoned by his mother in the cold Canadian woods and must learn to overcome his tragic loss while thrown into a world eager to taunt him for his freaky bark and mongrel looks. 

Sent to a dog pound to be killed, Wow Bow is saved by a blind boy who hears his unique bark, makes an instant connection, and adopts him. He sees Wow Bow as the noble breed beneath the outer mutt.

Wow Bow’s inspiring and emotional saga spans his life from abandonment to meeting a wolf who teaches him survival skills to exploring several other relationships and finding his space in the world. Wow Bow’s story heroically proves that you’re never an underdog if you never quit.

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Small sample

Otto walked slowly toward Wow Bow and the other dogs with a cane that he tap-tapped on the ground in front of him. He asked his mother to describe the dogs she liked. None of the descriptions seemed to please Otto.

“Exactly what kind of dog are you looking for?” said his mother.

“I don’t want ordinary,” said Otto. “I want different, unusual, a dog that stands out in a crowd.”

“The only dog here that fits that description is a shaggy mutt with a droopy left ear, oversized feet, a curly bushy tail, and a big brown patch over one eye.”

 

Visit Milt Lowe’s Website for More Information!

 

 

Meet the Author

A former copywriter at top New York City advertising agencies, Milt Lowe has won over 60 major awards -including Gold and Silver Lions at the TV Cannes Film Festival – and has written humor pieces for The New York Daily News and Advertising Age. Milt has written four children’s books so far.

 

 

 

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Detective Dylan and the Thief of Camp Leaf by MJ Murray (Book Review)

Dylan and Emily are back in book #3 of this series. This time, someone took the Camp Leaf trophy. Can they track down the prize in time for the camp games?

Dylan and his little sister, Emily, don’t go anywhere without Dylan’s detective kit. Their trusty dog, Theodore, is always by their sides, ready to lend a helping paw. While the kids are away at camp, the Camp Leaf games trophy goes missing. Together with some old friends and a few new ones, Dylan and Emily set off to track down the trophy.

 

Parents & Educators:

For reluctant readers or newly independent readers, books in this series can be read in any order and are packed full of reading-level appropriate text, interesting content, and fast moving plots. This story includes 20+ illustrations to keep readers engaged.

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I received a complimentary copy of this book from Reedsy Discovery.  I voluntarily chose to read and post an honest review.

 

Every summer, parents send their kids to camp or take their family camping. Whether you pitch a tent, camp out in an RV, or hunker down in a cabin, fun is the object of any camping adventure. Dylan was having none of it. The rain was not letting up for the first three days of his vacation, and the only fun activity he participated in (so far) was roasting marshmallows. Okay, bugs and no Wi-Fi would be terrible, but s’mores for lunch? Count me in! 

Dylan was bummed he hadn’t gone swimming yet, and the camp games hadn’t started yet either. What he needed to scare away his boredom was a mystery, and you don’t have to be Sherlock to deduce that is precisely what occurred. When the rain clouds parted, the campground owner (Mrs. Fan) was ready to get the show on the road. In other words, let the camp games begin! However, the campers would have to put their fun on hold for a little longer because someone nabbed the prize. Mrs. Fan said the games would commence once the trophy was found or returned to the winner’s stand.

With his The Young Sleuths detective kit, Dylan volunteered to lead the investigation. His sister, Emily, offered her services as his helper. And Theodore, the family pet, was along for the ride as a cute distraction. Besides his two sidekicks, Mrs. Fan said her granddaughter Paige would join Dylan to ensure he didn’t upset any campers. As the investigation unfolded, Dylan’s sleuthing team gained another member, making them a team of 4 kids and one adorable dog. They weren’t chasing ghosts like a famous detective team, but they did focus their attention on illuminating objects. It’s a good thing Dylan’s detective kit came with a UV flashlight.

As the mystery plays out, Dylan’s suspect list continues to grow. Can you solve the mystery of who swapped the trophy for a moss-covered rock before Dylan and his helpers? Can you figure out the thief’s motive? Encourage your kids to create their own suspect list and see if they can solve the crime before the culprit confesses.

Detective Dylan and the Thief of Camp Leaf is a 10-chapter storybook that will hook your young reader until the thief is unveiled. And everyone will say. “Aw,” when the reason behind the theft is disclosed. 

With its diverse cast and sweet resolution, this is a mystery book you’ll want to share with your family or class! 

Bonus Material: There are TWO QR codes. The first redirects you to a newsletter sign-up form where fans get advance notice of free educational resources, subscriber-exclusive print giveaways, and new releases. The second code offers free downloadable ELA/Math book companion resources. 

 

Heart Rating System:
1 (lowest) and 5 (highest) 
Score: 

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Meet the Author

MJ Murray is a California-based writer whose first book, Detective Dylan and the Case of the Missing Mail, is available online wherever books are sold. She is often found with a dog in her lap, even though she tells people she isn’t an animal person.

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Blaze Union and the Puddin’ Head Schools by W.T. Kosmos (Book Review)

A divided nation has a ludicrous new hope.

 

Welcome to Island Nation, where powerful knuckleheads have turned schools into battlegrounds between the Puddin’ Heads and Sweeties. Amidst this turmoil, hope emerges in the form of a courageous teen on a mission to lead the nation’s schools. Narrated by a sarcastic teacher, this 2023 Mark Twain Book Award finalist is a “gloriously absurd” adventure (Kirkus Reviews) in the spirit of George Orwell, Douglas Adams, and Terry Pratchett. Dive into a world of social absurdities and laugh-out-loud moments in this sharp, satirical romp through the madness of modern life.

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(review request submitted by the author for an honest critique) 

 

Our nation is divided. People on the right and left sides of the aisle can’t come together and agree 100% on anything. Their gut reaction to hearing the opposing side draft an idea is to say, “No.” Every day, the U.S. is taking giant steps back. Blaze Union and the Puddin’ Head Schools take creative liberties over things that have occurred throughout history. That is happening today! In this chapter book, people are grouped into two categories: Smalls and Bigs. This grouping is related to a person’s hand size. Big-handed people are seen as “lesser than” beings and have more restrictions put upon them. They couldn’t lead anything, such as teams or bands, and had to pay higher school fees. Many BIGS drop out of school over the high fees.

Past or present, we’ve all witnessed people in power make decisions that suit their agendas. Citizens have lost some of their rights because of it. As our next BIG election nears, we could see more of our freedoms vanish. Blaze and Chopper are two teens who are ready to help make change happen in their fictional world. But, like in the real world, change won’t happen if brave individuals don’t stand up for their rights. Blaze and their growing numbers of supporters want the three F’s: freedom, fairness, and fabulous schools. Students, teachers, and parents do not want absurd rules thrust upon them.

What they do want is this: Stop with the book bans. Stop rewriting history. Encourage free thinkers. Executives should not be swimming in cash while middle and lower-class individuals fight to pay medical bills and school fees.

 

Blaze (Puddin’ Head) and Kai (Sweetie) were adversaries, each blaming all their problems on the opposing side. After visiting the five regions and seeing each other’s schools in action, they realized this was not a one-sided problem. It was a universal issue. The narrator quickly learned that there were schools worse off than theirs. Kai, Blaze, and Chopper soon realized that some schools, their curriculum, and their leaders were bat-shit crazy. (Talkin’ like a pirate School Boss J.R. as one example!)

 

Here’s one crazy school scene from each side

Cape Freedom, Puddin’ Head Region 3: Students are forced to eat spicy chips and boosters of varying degrees. Goal: They must handle the heat for one minute without drinking water. The longer they forego liquid assistance, the stronger the immunity from the Sweetie Zombies. An absurd idea, right?! Here’s another: At Sweetie Experimental High School, students are forced to handle extremely hot peppers (like the ghost pepper) with zero protective gear. This school was permanently harming and disfiguring their students. Another absurd idea! (Remember, readers, the author promised absurdity. *smiley face*)

 

Kai, Blaze, and Chopper didn’t have time or resources to tour every school; they agreed that there were good teachers out there, but things still needed to change. For that to happen, they needed cash. The supreme prime minister decided that whoever won the football (aka soccer) game would win the ultimate prize: Noble Deed for each winning team member. Their represented leader would be granted a hefty budget, too. The Sweeties versus Puddin’ game had a very shocking and funny moment. The game’s conflicting results set the stage for what would happen next. Hint: The enemy of my enemy is my friend.

 

The author and narrator promised absurdity, and they delivered. I laughed at many scenes and dialogue. I’m going to find a way to include “Moldy fart tart” in a future conversation. While this story is built around absurdities, it does touch upon things in real life: demands to “build a wall,” banning books, political leaders doubling down on lies, and leaders with NO educational degree deciding what should or should not be taught in schools. The characters demonstrate that both sides (red and blue) can come together harmoniously for the betterment of all! Readers, don’t be afraid to speak up and ask for change. And remember to work with others instead of butting heads with them. Oh, and thank your lucky stars, you don’t have to play tag like the students had to at Hard Rocks High School.


Blaze Union and the Puddin’ Head Schools had comedic moments, but sometimes, the book moved at a snail’s pace. Also, a noogie between friends is done in jest, but Kai and Blaze were not friends and opposite sexes; therefore, I do not think Kai (boy) should’ve given Blaze (girl) a noogie. Some people (I won’t say which side of the aisle) might have issues with kids laying hands on the school boss, causing him to break several bones. Burning of school property might also be a hot-button item for some individuals. 

The recommended reading age for the satirical fiction story is 12-18 years.

 

Heart Rating System:
1 (lowest) and 5 (highest) 
Score:  ❤❤❤❤

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Meet the Author

W.T. Kosmos is a humorist author and playwright whose works include the award-winning Blaze Union and the Puddin’ Head Schools, the Maya and Waggers series, and The Golden One. W.T. Kosmos is the wry alter ego (pen name) of a life-long educator.

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